city during the 1990s, Growing Up puts players in the shoes of a child who is navigating the strange maze of life. Growing Up is a life sim released for PC in nine languages on 14 October 2021. Phaedra is romanceable by female and nonbinary player characters.Experience the laughter and tears of growing up through Vile Monarch’s newest baby. She is a staunch patron of the arts and regularly hosts salons to display the talents of her favourite performers, entertainers, musicians and artists to the wealthy elite. They regularly commission religious artworks across the city. House Amestris is notoriously devout, following the practices of the Meissandic faith. Her family fled to Velantis shortly after the Imperial annexation of Nemain, using their connections to ensnare a position of wealth and power in their new home. Phaedra is a Velantian aristocrat and councillor. Raven is romanceable by male and nonbinary player characters. She is known throughout the Narrows for her tenacity, shrewdness, and her fierce protective streak. She is a childhood friend of Ren Varadon and Ves Sithia, though they went their separate ways years ago. She owns and operates a gambling den in the Narrows, a high-density neighbourhood near the centre of the Undercity. Portrait by | female | she/her | 30 | straight] Iaera is romanceable by female and nonbinary player characters. They have been a company leader of their order for over a century and have worked in all major cities in the Lotharic Sea. Unlike many Melusine, they are fond of the surface world and prefer to live above the waters of the Lotharic Sea. Iaera is a member of the Corsida Brightblades. Rhodarth is romanceable by male and nonbinary player characters. A long-established warrior order who only trains bloodbinders (people whose magical talents allow them to heal their wounds instantaneously), the Brightblades are known throughout Rhesainia for their terrifying combat skill and incredible durability. Rhodarth (Rho to his friends) is a member of the Corsida Brightblades. Without further ado, here is Wayfarer’s romance breakdown. I highly recommend playing the game and seeing where your choices lead you in the moment, rather than pre-planning a specific course. ![]() Sexual and romantic compatibility is a major theme in all romance content and it will be a discussion point between romanceable characters and the player character. You can attempt to romance multiple characters at one time, but such actions will be received differently by different characters. Wayfarer is not a romance game and romance is not the end goal. Romance content is not written as separate routes rather, it is unique content interwoven into the game, similar to pursuing a combat branch or investigation path. You may encounter characters outside the ones listed here who have flirt prompts or romance flags. Some are locked by conditional story events. They are far less complex to manage as they only have one approval bar (rather than the romance/approval split the companion romances have). These relationships range from one-night stands to friends-with-benefits to intimate relationships that are not dependent on the main plot. Secondary romances offer more streamlined content. Each romance will unlock at different rates and their content will play out in different ways. You will have to manage the companion’s approval stat as well as their romance stat. They are the most complex, their storylines are related to the main plot of the game, and they can be accessed by all players, regardless of gender. ![]() Main romances are romances with companion characters. There are two types of romance content in the game: main romances and secondary romances. You do not need to pursue a romance in order to have fulfilling relationships with other characters. Romances are completely optional content and the game can be fully enjoyed without them. “Romance” covers a wide variety of different things and manifests in very different ways, depending on the character. As the player character will encounter a number of diverse people throughout their travels, some of those relationships will have the option to become romantic. Character relationships are an important story mechanic in Wayfarer.
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